8 months with Texture (a.k.a. AsyncDisplayKit)

I have to admit that I love React & React Native. I began using React in 2014, and React Native in 2016. I loved RN not because of its cross-platform mechanics, but for its pragmatic approach when designing user interfaces and its ability to componentize a screen. A component can have its own state, and if the state is mutated the user interface depending on this exact state will re-render to reflect the new values.

It speeds up development and also makes the developer to avoid bugs with states not reflecting the values. The majority of my time is spent developing native apps, for which I had been trying to find an equivalent to React Native in terms of practices, to no avail. Until I stumbled upon AsyncDisplayKit (now named “Texture”).

I though I should share my experience so far.

Continue reading

A few thoughts on Parallelism

It’s been a while. I am very sure many people experienced connectivity issues to my server. I believe these issues have been resolved. While searching in my old archives, I stumbled across an essay that I had written as a small part of a bigger exam in the university in France, a while ago. It seemed like an interesting read. It concerns parallelism, how it affects development, and also includes a few thoughts about Automatic Parallelisation.

Continue reading